Getting began with p5




I used to (and shortly will once more!) stream music and visuals on Twitch for a program my good friend and I hosted known as Jap Bloc Celebration. We used packages to generate visible results, and now that I’ve accomplished my Flatiron course, I wished to discover ways to use code to generate artwork.

There are numerous assets on-line determined to generative artwork. Proper now, I’m taking part in so much with p5. P5 is a JavaScript library for inventive coding.

That is the positioning:
https://p5js.org/

Methods to get began with P5…

Step 1. Make an HTML file and hyperlink p5, and your individual JavaScript file.
Your HTML file ought to look one thing like this:

<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>p5</title>
<physique>
    <script kind="textual content/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/0.6.0/p5.min.js"></script>
    <script src="src/sinwave2.js"></script>
</physique>
</html>
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Step 2. Make a canvas in your JS file
I want to make use of your complete window as my canvas, so I exploit this, however windowWidth and windowHeight can every get replaced with the variety of pixels that you really want your canvas dimension to be:

perform setup() {
    createCanvas(windowWidth, windowHeight)
}
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Step 3. Begin drawing!

You’d use the draw perform for this.
Among the basic stuff you would wish to play with are strokes and colours for issues like background. For instance:

perform draw() {
  background('darkblue');
  noStroke();
  ellipse(50,50,80,80);
}
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This gives you a circle. From there, you can change the fill, the scale, or make it transfer!



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